clearly a rip. weird developer name, incorrect description, outdated graphics
Pat Scott
Creator of
Recent community posts
Yeah, that one is painfully chaotic. Once you see into it you'll solve it without much problem, I think. Trying not to give too much away: a key action is getting a piece on the button up top on the left. How can you do that?
btw, have you solved S2? I'd love to trade intel, because I have no idea where to even start with that one. I feel like the corners are important, but I cant find anyway to leverage them or the pusher usefully. I know structures to make a combo piece, but I either can't traverse to them or don't quite have the right environment or pieces to pull them off. I think the key is figuring out how one push from me makes two adjacent objects move in separate directions. Or maybe learning how to use a lift as a catalyst. But all of it seems impossible, and besides are the S's actually teaching new techniques or just showing mastery?