Thanks so much for playing and providing feedback! You make an excellent point. In a future build, I would love to add variety to the difficulty scaling. Rather than my (admittedly lazy) increase in enemy speed every "24 hours", I may implement different kinds or obstacles, pathing variety, timebombs and more. Thanks again!
stray.derps
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Thanks so much for playing! I am glad to hear the difficulty creep was challenging! In a future build, I may add variety to the difficulty scaling. Rather than the (admittedly lazy) increase in enemy speed over time, I may implement different kinds or obstacles, pathing variety, timebombs and more. Thanks again!