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StrictPossum

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A member registered Oct 01, 2022 · View creator page →

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Recent community posts

Really cool. My feedback is the camera swing is too much. Any way to add on a option to dampen it as I felt a bit dizzy after a few seconds.

At one point the enemies right on top of me but no damage was dealt. I could have stood there forever with 100% health and nothing could harm  me.

Godot 3.5 and Godot 4.0

Thank you for voting. I made the game challenging and even I had a hard time complete all the levels.

Really cool. You should updated it for Quest 2 and post it here or on sidequest.