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StudioGuma

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A member registered Aug 22, 2023 · View creator page →

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This is a one-level demo for Lead Kid, my upcoming fast precision platformer on the Game Boy. Planning for the full game to release in 2025 and include 6 levels and multiple save files. It’s open source, so please let me know of any issues, and I hope you enjoy.

Fun little game with tight, satisfying controls, great music, and a “less is more” design philosophy that I always love to see

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Good work. Became insanely addictive as soon as I figured it out

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As always, great work. Haunting, thrilling, mysterious, and shows how limited hardware can actually enhance an experience

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This might genuinely be my favorite game of the year so far

Really unique and fun!

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Bit Bang

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I just released my first real game, Bit Bang. It’s a small solo-developed Game Boy homebrew puzzle game. The goal is to make the requested numbers in binary with simple operations. It features 64 (|……) puzzles and an Assist Mode for people who need it, and it’s open source. Feedback is appreciated.

As a fan of the whole pirate aesthetic and rhythm games, this is a fun demo, and a nice twist on an adventure RPG. The concept is inventive, the dialogue is witty, and the mechanics are taught in a way that feels natural. Looking forward to the full game.

If I had one criticism, the in-game font is really hard to read. This is a 160x144 screen, after all. The splash screen has a more readable font, so please consider at least having an option to switch to that one.

And I’ve never used GB Studio before, so I don’t know how hard these are to implement, but I also encourage QOL improvements like diagonal movement and using stairs from any side.