Thank you so much for playing! I love making TCM and plan to keep trucking along until it's Done!
Studio Peaches
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Hey there, thank you for reaching out! I'm not sure what's going on with their Instagram but here's an active link to their art tumblr: https://www.tumblr.com/b00k3t
I'll reach out to them re: their socials and get the credits page updated, I'm not 100% sure what accounts are active/in use for them so it sounds like a great opportunity for an update lol.
THank you so much for reaching out, I forgot to publish a devlog explaining: basically I super underestimated the time it would take to be approved in Steam review and rather than try to publish at the last minute, I've pushed the release date back to June 17. I am waiting on steam to make the change to the date. Sorry about the confusion and thank you for commenting!
lol that doesn't say much to me either to be honest, SOMETIMES renpy can be a little janky (notoriously so on mobile) but I do have some Investigative Followup Questions:
- Is this on mobile?
- Do you remember exactly what action you took that caused the crash?
I'll take a peek at the code and see if I can replicate it.
Okay, I made a choice guide here to explain how the different endings work and how to get them. (°∀°d)
Right now there's no real "routes" or wildly divergent story paths. All three chapters so far are essentially character concepts to see how people like the love interests and the setting. Each character has a 2 sex scenes and a "Declined Sex" scene. If you've seen those then congrats! You've got all the endings so far!
The full game is currently in development and I hope to be able to branch out more with each character's individual stories as each character's route takes shape.
So Mori being a bakeneko was actually a deliberate choice. In TCM, there's not really any rules to what you call yourself as a demon so while Mori's technically a kaibyou (a more generic category of demonic cat from Japanese folklore that includes both bakeneko and nekomata) he just calls himself a bakeneko cause he knows that monster type pretty well. He could just as easily call himself a werecat. The same applies to Amir, who calls himself a succubus even though he's male. As I develop the full game, I'm hoping to pull more moments into the story where the character's choice of how they refer to themselves brings more chances to learn about how they think. :)
:D
I had some trouble replicating the issue, but having the reports definitely helped me narrow down where the problem could be. Long story short, there are build differences between the web, mobile, and download versions of the game and some code that was meant for the download version didn't get deleted when I compiled the mobile version. When I finally managed to crash the main menu by backing out mid game, I was able to pinpoint exactly what the issue was, deleted the conflicting code, and recompile a new build! So in all, it wasn't tremendously complicated (thank god) but it was definitely a good catch on your part so thank you again for your eagle eye and supporting documentation! Also, you're correct! Ren'py uses Python structure to work which is great for me as I'm actually a novice programmer myself lol!
The monster endings are loosely based on leaning into choices that encourage the Love Interest to be more comfortable with their strengths, including their new monster forms. For instance, if you try to "run distraction" instead of getting between Marcel and the other demon at the at the climax, that adds a point towards getting the Monster ending because you made a choice that prioritized keeping Marcel from making an impulsive decision without rashly putting yourself between them. Basically, you're using your intellect, and that makes Akello more comfortable enough to let his monster form hang out so to speak!