Currently working on redoing the tutorial, but if you hit the M key it'll bring up the map with your current goal/progress at the bottom!
Stumphead Games
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Great job on this!
The music you have here is captivating and has been stuck in my head all day. I also appreciate the challenge you created, my best time is 1:34 but I keep returning to beat it! Not to mention the attention to detail, like the bee model or when a raindrop hits the leaf. 👌
Edit: Forgot to link to my video:
Hey all, I just dropped a demo for a game I've been working on for some time now called GLEAM.
You can check it out here: https://stumpheadgames.itch.io/gleam
GLEAM is a twin-stick shooter with heavy RPG elements that allow the player to pause time and make strategic decisions in battle. Defeating enemies will reward the player with experience points that will increase their base stats (hit points, mana points, strength, and agility) and occasionally grant them new spells and abilities.
This demo contains roughly 5 minutes of gameplay and is meant to highlight the combat system and its mechanics.
I'm primarily looking for feedback here before starting the next phase of development, so if you give the game a shot please let me know what you think!
Hey, that's great to hear, glad to know people are still enjoying it! The game is definitely not abandoned or hiatused I've just had a tough time making good progress on it this past year due to some set backs, but we're (hopefully) back on track!
I know I've been pretty quiet about it's development, but I plan to start posting weekly/bi-weekly updates on the official twitter: https://twitter.com/supercromegame
I released my game Trial By Disc last week for the Disc Room game jam: https://stumpheadgames.itch.io/trial-by-disc
It's a turn-based arcade strategy game where the player controls bouncing spinning blades in order to fend off endless waves of runners
Hey, thanks for playing and leaving feedback, I'm thrilled you enjoyed it (especially the menu, I'm really proud I thought of that)!
That part of the attack you mentioned made it into the game at the last second so I didn't do a ton of testing on it, but I'm planning on going back and taking another pass at the game as whole so I'll most definitely add that fix in when I do!
Anyway, thanks again! :)
Thanks for playing and for the suggestion! I was considering for a long while whether it should be space or enter or either, but the way you describe it actually makes a lot of sense! Just being at the end to finish out each sentence. I'm going to start messing around with it now and see how it feels!