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Sumers

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A member registered Jan 20, 2023 · View creator page →

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I really like the mechanic! but yeah, as previously was mentioned - hitboxes might be a bit more forgiving, and introduction smoother

Very interesting concept indeed! It felt a biiiit more about signal then rhythm . Random level generation helps with replay-ability. wish there were leaderboard. I like the minimalistic  graphics but music is a bit repetitive. i've enjoyed the game overall, good job!)

Valid points! Thank you for feedback and kind words)

Very cute visuals, good sound design, good implementation of theme.  The only issue for me was unclear pathing.  I've end up solving most levels by accident on 1-2 try, without any planning, because you cant understand where train is going.  simple color coding  of end point or train's path would help, i believe. but maybe there was a reason you didn't do it. Overall game is a pleasant experience!

thank you! i also enjoy the sound design, we got very lucky to have such great composers on the team) we'll look into issue with an arrow

thank you for kind words!)

aaaah thank you!) this means we hit our goal at least at some degree)

thank you! yeah, that was my initial plan to make nice looking finished meal, but the time limit have no mercy) good point about ingredients not showing up

Simple but clever game design! Also hits both theme and limitation

Great visuals! Love the color palette, and every element reads super well! Was confused about things that come out of enemies, seemed hostile to me at fist run, because i thought that's an angry face on monitor and something looking like HP bar under them). Music is good and enemies coming on rhythm  is cool, but i only noticed  it then focused on looking for limitation use. But it might be just individual thing. Great job overall! Very pretty and fun game to play.

Visual are sooo good! love the atmosphere) signal going through this dark outer space feels very moody and mysterious. Can't say that i felt any rhythm, and lack of positive feedback is noticeable. restart button would be useful and final text appearing a  bit slow. Hope, it's not too harsh) Ah, and the music is also fitting pretty good!

Ah, such a great use of limitation! great job!) also really like game balance, music, and portrait design. Controls with mouse are pleasant, and cool how web page background expands game space.

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Love characters design! great job) Music is enjoyable as well. I would probably place DNA-altering menu simple on the bottom, since it's main gameplay mechanic

good point! yeah, we need to address that. thank you!)