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Cathy Ray's Tubular Training's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #8 | 3.545 | 3.545 |
Presentation | #8 | 4.364 | 4.364 |
Overall | #17 | 3.545 | 3.545 |
Concept | #26 | 3.364 | 3.364 |
Use of the Limitation | #36 | 2.909 | 2.909 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
oatmealine, Maggie
Software used
Love2D, Aseprite, Krita, VSCode
Use of the limitation
Every enemy spawn is tied to the rhythm of the backing track and the boss extensively makes use of most instruments
Cookies eaten
1
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Comments
Very polished game, nice work.
Amazingly presented bullet hell there :)
I enjoyed it, and the visuals and music are great, but I didn't really feel the limitation or the theme. Still, incredible job in 72 hours!
Really loved visuals and gameplay, but dialogs are anoyinng for me, and didn't liked the implementation of limitation
Great work there is only 2 thing that I will change :
-Stop the game when you explain the bomb (the first time I was so into it that I didn't take time to read)
-Make the boss less brutal ? (I mean he doesn't seem that hard but I don't want to redo the whole game before a second try)
But really it was great best game I've played from now :D
Great visuals! Love the color palette, and every element reads super well! Was confused about things that come out of enemies, seemed hostile to me at fist run, because i thought that's an angry face on monitor and something looking like HP bar under them). Music is good and enemies coming on rhythm is cool, but i only noticed it then focused on looking for limitation use. But it might be just individual thing. Great job overall! Very pretty and fun game to play.
Sooo cute! The art and the animations are perfect. Very helpful tutorial.
Great Work~ An exciting plane shooting game!