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Sunrise City

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A member registered Jul 01, 2019 · View creator page →

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Hello, can you join our discord to send us your game logs?

Hello, this is not planned.

As the game was not designed for Android, it would require a huge amount of work to redesign it. Maybe one day, depending on the success of the project, but for the moment there are no plans.

(1 edit)

Hello, this is not planned.

Edit: Steam's restrictions are too strict to allow us to tell the story we want.

We're not sure we understand the question, so please let us know if you wanted to know anything else.

The demo will be updated on itch with new content.

Hi, the complete version is the version with all the content released for now.

The demo will remain free. It's not planned to have a paid version here for now.

Hi, that's not planned.

Thanks, we're glad you liked it :)

The energy skills will arrive soon in the story, their particular nature makes that the hero does not have access to them yet. We'll take note of your idea.

The system you're talking about is used to transfer a save if you already have one, if you don't have one you can skip it and start a new game.

It's beatable, there's a logic (no rng) but the clues given to understand the strategy aren't clear enough, so we plan to rework this fight one day.

Beating it depends on the current turn and the damage of the skills.

Sorry, this is not planned for now. 

Thanks!
Sunrise City is still alive, but working on the new version (v0.8.1) has taken us longer than expected. It should be out tomorrow on Patreon, and a new public version (v0.7.2b) will be available some time later on itch.io.

Thank you! We're glad you like the game.

Which quest doesn't work?

We need more details on what you're trying to do to help you.

Have you extracted the game from the .zip?

(1 edit)

Can you explain what you are trying to do in more detail?

Have you extracted the game from the .zip?

Pas de date précise à donner, mais la version 0.7.1a public est prévue pour décembre.

Great, how did you do it? (it can help other people)

No problem, have fun =)

Do you have a 16:9 screen resolution?

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You have to click on the french flag in the upper left corner.


The next part of the story is only available in the patreon version for the moment.

In the public version, the story stops after leaving the clinic for now.

You can see your progress with the % in the main menu and via the replay menu.

v0.7.2 will be available in March on patreon.

v0.7.0 will be available for the public on itch.io in March.

In normal mode (not replay), it is possible to beat Taurus after Kyle gets mad, but it is difficult.

Is this a general problem or does it lag in certain locations?
What are your specs?

We will fix this problem for the next update. In the meantime, put the "options" file that is in the archive, in the "Sunrise_City_Data" folder (replace the old one if necessary). Let us know if it doesn't work.

Options file: https://mega.nz/file/9eQAVD5T#DwrSwRZBDxUXl04Vbzh1sf-Nc6sFDR1cr6BOIXs9IXk

Hi, what is your resolution?

The exit is at the bottom of the screen.

Use the middle mouse button or CTRL key to display the different location changers.

(1 edit)

We're sorry, we have made tests for a port to Android but it is not conclusive for the moment. So it's not planned for now =/

Glad you like it!


The black screen is not normal, there is a lot more content in v0.4.0.
The v0.5.0 will be public and available on Itch at the end of the week, don't hesitate to try again at that time.

Can you get out of the apartment?
If yes, you have to click on the bottom left corner of the screen to exit Block B.

We have restrictions with the plugins we use, we'll see what we can do =)

Thank you! Glad you liked it!

There is indeed a lack of nsfw and that's exactly what the next updates will add.
Don't hesitate to have a look at the roadmap of the next version if you want to know more: https://www.patreon.com/posts/37411746

Thank you! We're doing our best to make it interesting ^^

The warehouse is coming in the next episode (next month) ^^

Congratulations on finishing the current version, we hope you enjoy the game!

In a comment you said you could play the first two episodes, so the problem only happened since the third one came out?


We can't reproduce the problem, so any information will be useful to us ^^

Everything turned black? Does it block you in this place?

No problem, we look forward to getting your feedback on the new episode ^^

Version 0.3.0 is here and with it, episode 3! It's time to walk through that door and find out what's behind it.

Important - Saves are compatible: To transfer your progress, copy the "Save" and "Options" files from the "SunriseCity_Data" folder of the previous version to the "SunriseCity_Data" folder of the new version.

Version 0.3.0 Public link: here 

Version 0.3.0 Patrons link: here

_________________________________

Notes

Episode 3 adds ~20min of game time, bringing the total game time to ~1h if you have completed the other episodes completely.

Investigation and contact systems are being introduced. You will be able to test your reasoning and deepen your connections with other characters.

As a reminder, you can vote to choose which 2 characters will be integrated into the game among those created during Inktober by following this link.

We wish you a great return to Sunrise City! We look forward to your feedback in the comments or on Discord!

-Sunny & Zack

_________________________________

/ ! \ SPOILER

Changelog - v0.3.0

  • Added episode 3.
  • Implementation of the investigation system.
  • Implementation of the main character's phone menu.
  • Implementation of the Contacts menu.
  • Adding contact files for: Miles, Holly, Marcus, Ellen, June, Blake, Rebecca, Clover, Lana and Rollo.
  • Implementation of the contact story tracking system.
  • Implementation of the Phone Customization menu.
  • [Patrons] Added monthly wallpapers in the Customization menu.
  • Added pop-up system.
  • Added 2 new locations: Scarlett Apartment and Warehouse #7.
  • Added animations in the backgrounds.
  • Added 4 characters: Scorpia, Rebecca and 2 Minions.
  • Clover 3D switch.
  • Added 49 poses.
  • Added a fight and a new enemy.
  • Added 3 new skills including one to be won in a dialogue: Punch, Kick and Tackle.
  • The existing "Punch" skill becomes "[Character Name]'s Punch".
  • Added a cutscene and 6 illustrations.
  • Added 5 musics.
  • Added sound in the interface.
  • Harmonization of all the sound elements of the game.
  • Improved interface for phone dialogues.
  • Added dialog lines in episode 2.
  • Corrections in the dialogues of episodes 1 and 2.
  • Added a welcome and thank you messages.
  • Update of the gallery.
  • Fixed the full-screen choice bug.
  • Modification of the battle system to integrate 3D characters.