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sunshine_sower

14
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3
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A member registered Aug 02, 2019 · View creator page →

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The light mechanics weren't clear to me, and I wasn't sure if the short dog had something special over the taller one. I do like the idea though!

I really just want all of the cones to be explosives. XD Nice work.

Yaaaasss!

This is amazing, but I feel like it was made for last year's theme of "Only One." ;)

Really liked it, but it would be nice to have checkpoints closer together.

I liked the concept and atmosphere of this game, but I'm not really sure what happened after I finished translating the first letter (couldn't proceed?).

The presentation of the changing controls idea (click sfx, graphical mapping indicator in the bottom) make this the best execution of this idea I've seen so far. The physics were too wonky though for me to keep playing past a couple levels.

Really like this concept. It's a bit difficult to deal with the team switching, and the cannons/wall mechanics need a bit of polish.

Really like this idea! Unfortunately, I didn't get to play this with actually two players, but I might later.

Really liked the rotation and rhythm mechanics. I think the speed mechanic was the most annoying.

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For those trying to run this..., you need to have Python installed. I also had to install pygame first: py -m pip install -U pygame --user

Then, I was able to run py dodgingLazers.py from the directory with all three scripts.

As for the game, the most frustrating part was that the predictions didn't match where the lasers actually shot, so getting hit was completely unpredictable. The controls switching was definitely out of control! I would recommend some better way of communicating what the new mappings are.

I got stuck at the watermelon part. I think it's probably because I was using a touchpad instead of an actual mouse? I like the idea of pausing to consider what's going on in the different scenes.

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I really dig the music. The presentation of the theological idea is amusing, particularly with the dancing. But why is Jesus so scary looking when he's chasing you? :D

I appreciate the personal nature of this game. Though it's a bit repetitive, and I wound up just avoiding all of the enemies.