Thanks for playing. In case you were interested, the game was made with c++ and sfml-library was used for drawing sprites and playing sounds. When it comes to those annoying spikes the intention is not necessarily to make the player backtrack that many times but rather find a way to minimize the needed backtracking, which was supposed to make the game more of a puzzle game but I guess this idea didn't come through that well in reality.
suola_makkara
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Evil has hidden Neuro's Toodles. Can you find all of them?
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