Really nice reverse boss fight! I liked the variety of attacks the boss could unlock (especially the laser), and the graphics were really eye-catching. It felt like the upgrades ran out a little too early, but otherwise the player improvement scaled with the boss upgrades pretty well. Made it to round 24!
superduperpacman42
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The space background was really well done! I also liked the alien boss art, it reminds me of a beholder. It seemed like there was no limit to the speed you could place asteroids, so I ended up being more spammy than strategic - maybe you could add a cooldown or limit ammo somehow? It could also get frustrating being unable to place asteroids too close to the ship/boss - a fixed zone where you're allowed to spawn them might be easier to keep track of, or you could just always have the forbidden placement region be faintly highlighted. This was a great reversal of the standard arcade game dynamic, nice work!
The graphics and general feel were really nice! I particularly liked the shooting black-screen effect and the flapping sound. It was cool how the hunter AI got better and better over time, but eventually it started to feel a bit repetitive - maybe you could make the rounds shorter, so the AI progression is a bit faster? Overall this was a really cool, polished take on the theme, great work!