Ah snake! I spent hours of playing it back on my Nokia phone.
What influences the prolonging of the countdown? It appears that different fruit have different seconds they add.
Criteria | Rank | Score* | Raw Score |
Gameplay | #50 | 2.684 | 2.684 |
Audio | #57 | 2.474 | 2.474 |
Overall | #78 | 2.063 | 2.063 |
Theme | #86 | 1.684 | 1.684 |
Graphics | #89 | 2.000 | 2.000 |
Innovation | #91 | 1.474 | 1.474 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Ah snake! I spent hours of playing it back on my Nokia phone.
What influences the prolonging of the countdown? It appears that different fruit have different seconds they add.
I liked the audio! But i was missing a twist on the concept of snake...
Nice game!
I would like to give some suggetions: I believe that the music was mixing up with the sound effects a little bit (I don't understand about music, I'm telling it about my user experience). Maybe, another music without too much "bips" would fit perfectly. Also, I think it would be nice if you add the control keys on the game description.
Hey, you checked the "Decentralized: no Challenge" category, which means using a decentralized technology, but a different one than given in other Challenges (NEAR, IPFS, MPL) - can you let me know what other technology you have used? There's nothing in the description about it. If there's no such tech, can you please remove that selection to not confuse the experts/judges please? Thanks!
Leave a comment
Log in with itch.io to leave a comment.