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Super63

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A member registered Nov 06, 2015 · View creator page →

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Thanks for the lovely comment! 😊 (I'm so glad people are still playing LRR after all these years!)

Thank you so much! It's definitely still being made, slowly but surely! 😅

Oh man, that's super nice of you to say, thank you so much! 😊

Thank you! 😅

Every bit as amazing as the first game. I love these girls so much <3

Ahhh, I'm so sorry I somehow missed this lovely comment! Thank you so much for the feedback - I've made some changes to the full game as far as some of the recipes and requests go, as as you mentioned, you're not the only one to find crafting a little confusing. Hopefully the early game shouldn't be quite so overwhelming, and I've increased the amount of time between getting the request and the deadline, so that should help a fair bit. But I'm glad you've been enjoying the demo regardless! (And I'll make a note to edit that exit button to be more obvious in the full game, too!)

(Also I love stat-raising romance games with my whole heart and am not at all offended to have LRR called a Tokimeki clone, don't worry! My entire impetus for getting into gamedev and creating LRR was the then-lack of Tokimeki available in English, so I'm super glad there are others out there who love stat-raisers as much as I do! 😅)

No concrete release date as yet, unfortunately! Though I am hoping to have the game out by the end of the year (I'd estimate the full game is maybe 75% complete already?), we shall see! I should probably tweet more than once a month lol but thank you for following the game's progress! 😅

Ooh, good catch! I'll get that fixed, thanks!

Thank you! Really glad you enjoyed the demo! (And I'm so glad you enjoyed Saskia's friends! They were a lot of fun to write and each have their own friendship routes so I'm really hoping people like them!)

Do you happen to remember what the typo with 'artisan' was? It's referred to as Artisanry in-game, which is on purpose, but if there's a typo other than that I can't find it. Saskia will read books you buy automatically at the end of the week, but you can also click on them in your inventory to read them before that (but not while you're at the shop). Currently, hints like the ones you mentioned are available from Oleander if you visit him during the week, which unlocks after you fulfil your first request, but I've had a few other players suggest this could be clearer so I'll definitely try and tweak this for the full game.

(Ahaha, I definitely considered LRR cameos! I'm still undecided as to whether they'll appear in the full game, but watch this space~)

Thanks so much again for the feedback! 😊

It is definitely possible to reach level 2 in potions by that time (bearing in mind your potions level rises when you craft a potion as well as when you study) but the deadline is admittedly very tight! In the full game I'll have Pandora make her request earlier to give the player more time to raise their potion skill, I've had other feedback to the same effect so you're definitely not the only one having trouble.

As far as weapons go, you'll learn some by raising your metalworking stat, but the easiest way to get early game weapons is to either fulfil Ingrid's request for cloth (she gives you a weapons magazine as a reward, admittedly I think it would be difficult to craft the cloth she requests before the demo ends) or to fulfil the request that gives you Water Balloons as a reward. You'll be able to use those as a weapon in the demo, but you can also see the recipe for any item once you have it in your inventory, and you eventually unlock the ability to craft items freely even if you haven't learned the recipe in class (I think you might be able to unlock this in the demo if you fulfil a lot of requests, but I'm not actually sure...! It unlocks automatically a little after the demo ends). I'm currently working on adding more weapons to the game, so there should be lots to play around with in the full release.

Phew, sorry for the essay! 😅

Thanks so much for giving the demo a go! Unfortunately, Roman isn't available in the demo as it cuts off just before you'd meet him in the full game, but you can meet all of the other main guys.

If you press 'a' to bring up the accessibilty menu, you can adjust text size from there. (Depending on how large you make it, it may lead to graphical errors, though!)

Absolutely, quality of life feedback is super helpful so thank you! I'll be adding a tooltip or something about this in the final game, but if you need to know where to find an item that's part of a recipe you can click on it in the crafting menu, which brings up a list of locations to gather it and should tell you where Vervain is (you can either gather it on the meadows with a higher foraging stat or buy it at the marketplace if you've unlocked that). Hope that helps! 

Thanks so much for the feedback! I'm really glad you enjoyed the demo! For the scheduler portion, you can actually go back by right clicking, but there's admittedly no indication of that so I'll be sure to add one for the full game. Which items were you wanting more information on? The books Jonny gives you? You can find info on each item in the game in the grimoire on the computer, if that helps. Thanks so much again for trying out the game! 

Came back to donate after playing because this game was so amazing. <3