Ahhh, I'm so sorry I somehow missed this lovely comment! Thank you so much for the feedback - I've made some changes to the full game as far as some of the recipes and requests go, as as you mentioned, you're not the only one to find crafting a little confusing. Hopefully the early game shouldn't be quite so overwhelming, and I've increased the amount of time between getting the request and the deadline, so that should help a fair bit. But I'm glad you've been enjoying the demo regardless! (And I'll make a note to edit that exit button to be more obvious in the full game, too!)
(Also I love stat-raising romance games with my whole heart and am not at all offended to have LRR called a Tokimeki clone, don't worry! My entire impetus for getting into gamedev and creating LRR was the then-lack of Tokimeki available in English, so I'm super glad there are others out there who love stat-raisers as much as I do! 😅)