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Sven Viking

4
Posts
10
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A member registered Jul 30, 2014

Recent community posts

(2 edits)

Actually, if you search the App Store for “not my neighbor” or similar terms you’ll find that many different copies of this game are being sold under slightly different names. A surprising number of them.
Edit: Wow, interestingly they are literally doppelgängers with e.g, some of them using slightly different art assets. Is this some meta joke marketing scheme I’m misunderstanding? They still reference the DDD and remind you that it’s February 1955 in the tutorial etc.

(3 edits)

Someone calling themselves Saleh Khamis is selling a broken version of this game (soft locks on the first day) on the Apple App Store under the app name “It’s Not My Neighbor, Detective”. That’s not you, presumably? https://apps.apple.com/au/app/its-not-my-neighbor-detective/id6504260287

(6 edits)

Great idea and great presentation but it's not ideal that pulling blocks is kind of awkward and limited (e.g. can't move blocks to the edges, and often end up slightly too close to a block so the pull fails) compared to sitting around just smashing appropriate blocks which is easy but less interesting. 

I suggest allowing pulling at close range to just shift you back a space, and giving a few frames of leeway to pull a block after it makes contact with the ground (like in real Tetris). 

Not sure what could be done about the edges without allowing either pushing, or player movement outside the play field. Maybe just have the block spawning system cheat for you by generating additional edge blocks where needed (if you're not already doing so)?

(1 edit)

Edit: Oh, Dinosawer says the DLC is already on Itch: https://radicalfishgames.itch.io/crosscode-a-new-home