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SW LZ

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A member registered May 26, 2020 · View creator page →

Creator of

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hey, you're getting good at it

the worldbuilding potential screams 'iron lung'

i liked it! 

🍆😈

that's so good for a jam game! i love how these rivetheads and the silly boss turned the garbage city into a great place for adventure. would love to know more about the characters if you're planning on expanding the game/lore.

that's nice, i liked it all 👍

tbh i was skeptical about previous games, but this one made me change my mind.

nice! love the movement techniques combo

great worldbuilding, thanks for the inspiration

(1 edit)

ovens got owned

I wouldn't say graphics are bad. At least, I didn't have trouble understanding what's what, and the fonts are good and readable.
I only had two problems. First, left click is used for picking and moving characters. I often pick someone to upgrade and they suddenly move from the perfect 'fishing' spot. Second, sometimes the game gets laggy. I assume, the number of trash pieces is causing it.
Otherwise, the game is good and strong in its idea and mechanics.

I agree, tutorial is not too clear. If you still want to play with more understanding: the block on the left lowers the temperature and the gas burner on the right heats it up. Certain powder is applied if the potion meets the requirements and you put the powder close and directly above it.

It's a shame, but the latest version has more graphics and extra options, but it is also unplayable. The last one before is this version. However, I'll be using git from now on, so my new projects won't be so fragile. Also, i'm not planning to make any changes to this project.  It isn't perfect, but for me it's time to move on.

Can't agree on the jam theme connection, though. For me it's pretty straight.

Thanks for playing and leaving the feedback!

Enjoy

i have a feeling that this one may be the winner

eat my space bullets, miami tanks and fidget spinners 😎😎😎

This is my personal winner. Liked every second of it. And I need this soundtrack to be in my Spotify favourites NOW. 😳👍

I liked this one. Would have even more fun if buses would spawn more often and save momentum when I'm throwing them. And maybe some form of instant feedback when you trashing the right thing or letting the wrong one pass?

I agree about the camera and spikes. Some levels want the player to pass spikes perfectly. If I was to change something, I would give like 2 - 3 more points and give player a rating based on how many points left in the end. Otherwise the game is pretty enjoyable.

That's a nice desert bus game, but the framerate issue makes it hard to enjoy.

Mash the left mouse button

Rest in Pepsi 😔👍

Swee#7119

sure