No problem, enjoy
Sword Garden Studios
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Just look for cracked pieces of wall while inside any puzzle room during the campaign, there are a lot of rooms but if you know what to look for, they are easy to spot.
Sadly, I have to recognize, the secrets in the first chapter can be more difficult to spot as the tiles blend quite well.
I'm working on my new project and I'm hoping to rebuild the story of this game there so, I can't dedicate time to update this project anymore but they should be easy to track and find if you make a map of the routes you followed.
Sorry I can't help you more and that the low resolution of the image, should be easier with the crisp pixel art within the game. Good luck.
The secrets can be found in certain puzzle rooms as broken walls that lead to a room containing the secret.
As for the size of the game itself I think you are getting confused. The Linux version was added as experimental because I could not test it as I didn't, and still don't, a system with Linux. You can delete those files in order to save space.
As for the rest of the size, I'm sorry but the audio was not compressed and sadly my expertise didn't allow me to combine files from one version to the other in V1.2 as it was my first game and I don't think is an easy thing to do. Apologies if you don't like it but it how it is.
The font is something I could look up but because I want to keep the pixel style is complicated as not all pixel fonts available for commercial use are compatible with characters outside English and the ones that are, don't really fit all that well for my taste. I will try to find a font that is more pleasing to you but is not an urgent matter at the moment.
As for the incorrect answers, is made that way because is far too complicated for my knowledge with programming and I focus on Game/Level Design. While I could try to find a way to do it myself with time and that way improve how the system works in the game, the easier route would be to hire someone more capable which is not an option as I don't have the money for it.
I appreciate your feedback but right now, unless is something that has an easy way to fix it or a huge bug within the game, I have no plans for further modifications in the game.
Welcome to Surprise Mechanic, the trivia game focused in the gaming industry. Test yourself and your friends with questions about the gaming industry with a huge variety of themes on the matter.
Important Note: Until the Convid-19 crisis is declared over, 50% of all profits of all versions of this game and the version of The Tower: The Order of XII published on itch.io Will be donated to help fight the effect of the virus.
Enjoy this narrative puzzle game with the main campaign, learn how the game works and face the challenge mode where all mechanics come together in increasily harder puzzles.
Features:
- Campaign: first entry in our shared universe divided in 5 big levels.
- Challenge Mode: Put the knowledge you got from the campaign to the real test. 25 single puzzles, no checkpoints and if you don't have enough face the challenges plus. 5 more levels with increasing difficulty and each one longer than the previous one.
- Secrets Mode: Find the secrets hidden in the campaign and unlock exclusive information about the world of The Order of XII.