sorry, I didn't intend it to sound that way. I just wanted to make sure you guys saw it and where ok with the game....
TaintedGames
Creator of
Recent community posts
https://taintedgames.itch.io/twinkle-twinkle-all-the-night
I have created a game somewhat the same, I tried to reproduce what was done and added to it with more interaction throughout the game. this is not a one to one clone game but my own interpretation of your style. The game is set it space rather then a subway train.
"Twinkle, Twinkle, All The Night" is a horror walking simulator with survival horror elements set aboard the research vessel "Stellar Eclipse" exploring the mysterious Void Rift. Players take on the role of Dr. Eliana Chen, a seasoned astronaut, as she unravels the dark secrets hidden within the rift while battling madness and malevolent forces.
I wanted to extend my deepest gratitude for your incredibly detailed and captivating feedback on my game. Your description of the atmospheric brilliance, stellar graphics, and haunting sound design truly captures the essence of the experience I aimed to create. It's truly heartening to hear that the narrative succeeded in taking you on a gripping journey into psychological horror, revealing a chilling mystery along the way.
Your recognition of the intuitive and challenging gameplay, along with the well-designed puzzles that contribute to the overall immersion, is immensely gratifying to hear. I'm thrilled that the visual aesthetics, from the dimly lit corridors to the nightmare-inducing creatures, have left such a profound impression, adding to an unforgettable experience for you.
Knowing that the game has fulfilled the desire for heart-pounding scares, atmospheric tension, and a compelling narrative is incredibly rewarding. Your kind words have reinforced my commitment to delivering an unforgettable experience. I'm truly grateful for your support and enthusiasm.
Thank you once again for sharing your thoughts. Your feedback has provided a renewed sense of motivation and inspiration.
Thank you for sharing your feedback on the horror game. It's great to hear that you enjoyed the game and found the atmosphere of the house well-crafted, keeping you on edge. The audio design, including the sounds of the birds and the distant noises, added to the immersive experience. The jump scares were effective in catching you off guard, which added to the thrill.
I understand your concerns regarding certain aspects of the game. It can be frustrating when it's not clear how to progress or leave certain rooms, such as the small building behind the main house. Having hints or clearer instructions on how to escape specific areas could be helpful for smoother gameplay.
Regarding the movement of the crosshairs on the VHS tape, I can see how it can be a bit cumbersome to readjust and interact with objects. Streamlining this interaction to make it more intuitive and precise could enhance the overall gameplay experience.
The final VHS recording in the bathroom caused some confusion for you in terms of whether to keep walking around or interact with specific objects to progress. Providing clearer guidance or instructions in such scenarios can help players navigate through the game more smoothly.
Overall, despite these minor issues, it's wonderful to hear that you had a lot of fun playing the game and you're excited to see its full potential. Your feedback will be valuable for the developers to improve and refine the game as it continues to be developed.
Improving the game based on the suggestions provided. Rest assured, I will continue working diligently to implement the recommended changes and enhancements to make the game even better. Thank you. You are awesome.
Thank you so much for reaching out and expressing your love for the horror game! I can't tell you how much it means to me to hear that you enjoyed playing it. Your support and enthusiasm truly motivate me to continue creating more thrilling experiences.
It's wonderful to know that the game resonated with you and provided the scares and excitement you were looking for. Creating a captivating horror game is always a challenge, but knowing that it had an impact on you makes all the hard work worthwhile.
I'm grateful for your support and for being a fan of the horror game. Your enthusiasm keeps me inspired to push boundaries and create even more immersive and terrifying experiences. Stay tuned for future updates and projects, as I'm always striving to deliver new and thrilling content.
Once again, thank you for your kind words and for being an awesome fan. Your support means the world to me!
This one has far less focusing areas https://taintedgames.itch.io/agoraphobia-knock-knock
Dont forget to check out my other titles.....
Agoraphobia
https://taintedgames.itch.io/agoraphobia
Agoraphobia Knock Knock
https://taintedgames.itch.io/agoraphobia-knock-knock
Last stop
Dont forget to check out my other titles.....
Agoraphobia
https://taintedgames.itch.io/agoraphobia
Agoraphobia Knock Knock
https://taintedgames.itch.io/agoraphobia-knock-knock
Last stop
Dont forget to check out my other titles.....
Agoraphobia
https://taintedgames.itch.io/agoraphobia
Agoraphobia Knock Knock
https://taintedgames.itch.io/agoraphobia-knock-knock
Last stop
i hope you on Ubuntu because i couldnt walk you though any other distro. also look at this link. https://askubuntu.com/questions/38661/how-do-i-run-sh-scripts
unreal engine is super mean to the linux user, some distros all you have to do is navigate to the train666.sh file and double click it. or you need to do it this way. https://www.cyberciti.biz/faq/run-execute-sh-shell-script/