I really like your 24XX Sword & Sorcery adaptation. Could examples of the spells for Wizards be included in the document, perhaps at the botton of the last page? I think they would be good to enhance the tome and think of suitable new ones.
tarnaar
Recent community posts
Awesome hack! I see swords already have a counter-attack as their Special, but are you planning to add Parries and Counter-Blows like in Chainmail? As Parries would be a simple -2 modifier, they would not complicate further with additional rolls (yet that could change if Counter-Blows are introduced).
Hello Jason, is it implied from now on to follow the heavy armor rules from Legends instead of those from the older games?
I see them more elegant and impacting than just a x3 break, specially if they are bulky.
Side note: do you have any suggestions for dealing with armor which is not about breaking/losing it, since armor is generally made to last? Would it be too complex for the spirit of 2400 to change "breaking" into an armor saving throw?
On the other hand, perhaps such nesting of rolls could be against the system elegance.