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Taryx

8
Posts
79
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A member registered Mar 06, 2016

Recent community posts

Really enjoyed this game, though the difficulty is a bit all over. My main gripe is the HP scaling, particularly on the doppelganger fight, since it seems to be based off your level - Enemies take far too long to kill, especially before getting endgame gear. 

The other thing is I can't for the life of me find the last crafting recipes. Based off someone else's comment, it seems there are supposed to be three portals in the last sidequest with the arena fights for Lex's best weapon. I could only find the one near Lumbly Bridge. I did do the arena refights first, and the quest pointed me back to the guard in Regull. The only thing I can think of is that doing the arena first broke the other portals, because they're not where they were said to be.

There are definitely bugs in the Windows version. The text for a mon appearing gets stuck on the first one you find, regardless of what is shown. Sprites disappearing from camp until you open and close inventory. Mons defaulting to female after save and load. 

I appreciate the offline version, but it is in fair need of some fixes.

Just downloaded and extracted the archive. The .exe is there for me. It could be your antivirus with a false positive nuking it. Maybe check your AV history/quarantine list?

Not a bad start. There is definite promise here. A couple points I'd make are the momentum needs to be tweaked and turned way down if you intend to have any sort of precision platforming involved. I was able to clear the first section of simple jump after numerous failed attempts - the acceleration and max speed are too high, and any success comes more from chance than skill. 

Second, Keyboard/mouse inputs are likely to be the most common, as this is on PC. It would be very helpful to make sure they work, and players don't have to figure them out by pressing every key to see if something works. I found WASD for movement, Left Alt for stomp, Left Shift for duck, and Space for jump. Couldn't seem to attack at all, despite trying literally every key/mouse button. It would absolutely be a good idea to make the controls work across both hands, as right now everything is done with the left side of the keyboard

What's there in terms of spritework is good so far, though in later builds the tileset for the map could use some work, so it's less of an infinite world of cubes. Also, at the end of the stage, there's what appears to be a blue door. Couldn't seem to interact with it, but that could be down to a seemingly missing keybind.

I agree the first set of sprites seem stiff. It makes sense in-world though, maybe have Asterion loosen up for a bit of character development?

Well, guess I'll be giving this one a pass. Not interested in having adult games on my steam profile.

I'm on Windows. The download seems to be working now, so probably just a glitch.

Hey! Came across this project, and would love to try it out, but your download links seem to be broken (Might I suggest using something other than OneDrive?)