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Tauheed Game Dev

272
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A member registered Jul 07, 2020 · View creator page →

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I really enjoyed this game, I have to admit I did struggle with the first Boss but once I got used to it, it was very satisfying beating him.

I'm definitely gonna keep playing till I unlock all the enemies and I saw there might be a second Boss in the trailer so looking forward to that.

I have a few suggestions, is it possible to get a Boss Health bar show up at the top of the screen so that we can see that the attacks are actually doing some damage, Also is it possible for the music to change to show it is an actual Boss fight. 

Cheers

Awesome job mate

That was really cool, Didn't quite make it through all the circles but I love the narrative.

Thanks man, ill be pushing out a fix to the controls and some small bug fixes pretty soon.

Thanks, ill see If I can add a few more events at some point and make it a full game.

The game looks and plays nice but I think you may need to change the controls. For people playing on laptops without a Num key enter cant lock onto enemies and for players that want to swing the camera round they have to switch between mouse and keyboard quite often. I think the mouse isn't really needed as it only has 1 button so maybe make the E button the interact and attack button. I have to admit though you replicated N64 controls really well if that was your intention.

Very cool twin stick shooter, Not really sure where it fits the theme but was pretty fun. 

I really liked the look of the game, its a shame it had so many bugs. I think although the cut scene at the start was really good, a bit more time spend on fixing bugs would have been better

Very interesting simulation and the explosion effect was nice

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Love the concept but just Brutal to play, Best to not make Jam games too difficult or player wont be able to experience the whole game.

Love the visuals in this game, the way the opposite particles avoid each other and strategically switching polarities to avoid massive damage or to do damage.

Well done in making a game to match 2 themes, also the puzzle elements of the game were very fun 

Such a cool concept and very unique. I think this also nailed the theme and it was the opposites attract that made it a challenge

I did my best to finish the game but I had to give up in the end, the Push and Pull mechanics weren't working right so I got to the last jump but couldn't make it to the Ship. 

This game was very unique and I like the relevance of bringing opposite compounds together to invent items that would affect the world. I would have liked if there was more to discover and whenever you discovered and item an image of that item would show rather then the whole game being text based. 

Very cool game reminds me of geometry wars. I would have preferred if each of the different shapes had unique movement patterns like in geometry wars so that there was a little more strategy to dodging them but for a Jam game this is an awesome start

Thanks man

Awesome game man, You definitely nailed the theme and its pretty fun. Also I think my hand eye co-ordination has improved playing this game.

Thanks, I felt for the style of game local multiplayer was important

Thankyou

I was planning to make several events not just one but the polish and implementing Multiplayer took up way longer then it should have.

Thanks

I really enjoyed this game, nailed the theme and the game was just overall really fun, Thia would also make a very fun multiplayer game.

Nice game and definitely very relevant to the theme. I liked how you needed to collect certain powerups before continue certain levels.

Nice game and definitely very relevant to the theme. I liked how you needed to collect certain powerups before continue certain levels.

Thanks, I could have either added the multiplayer or a few more events, I'm glad you liked the multiplayer

Thanks Marlin, I admit I might have overscoped and the game and it ended up being really short in the end, maybe I should have just stuck with single player and added more events.

Soo much fun, I couldn't get past those damn flying fish but I'm definitely gonna replay this game again once iv recomposed myself. 

This is such a cool game, I hope you don't mind but Ill probably replay this on my stream tonight

Loved the concept and looks and played very nice, missing some SFX and a couple of Bugs but definitely fun. BTW I got all the coins, need that cash if your going Japan.

I really liked this game, very clever level design and fun mechanic, looking forward to playing the game again with more levels.

That's a pretty fun game and I loved the music, there's definitely potential to expand on this, especially from a visual perspective

This is a fun game, I don't think iv ever played a scratch game before but you definitely nailed the theme

Thanks man, I did tone down the difficulty for the Jam but I can add back in the Xanderwood level Difficulty (guaranteed blisters)

Awesome man, cant wait to see what more you add to the game.

I enjoyed this game its wasn't too long or too Hard but just right for a game jam. I did really like the atmosphere you created in the game,  great use of Music and art to tell a story. 

This is such a cool game, I have to admit I got a little confused with the buttons for having 1 for attack and 1 for farm would have been better, If there was more of a requirement to farm maybe to upgrade your weapon or by better weapons that would be awesome, also would be a killer multiplayer game.

This is such a cool game, I have to admit I got a little confused with the buttons for having 1 for attack and 1 for farm would have been better, If there was more of a requirement to farm maybe to upgrade your weapon or by better weapons that would be awesome, also would be a killer multiplayer game.

Very fun game and very interesting use of the theme, The timing of the attack takes getting used to and I liked how it got more difficult over time. BTW I couldn't beat the final Boss his spray attack was broken and I kept getting surrounded by them.