This game was great! Can't believe I never played it until all the rankings came out! Took me a round to figure out that I couldn't move rooms while the fire was on-screen, maybe a prompt to tell me to put out the fire would help. That didn't detract from the game though! Great work!
TediousRhombus
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Very interesting game! Despite how it looks, the movement is surprisingly smooth once you get the hang of it! I died so many times on the first level that I had to stop once I beat it haha I'm not a masochist but I know some people are!
Also very impressive you wrote this in vanilla javascript! Props!
Oh! One more thing I wanted to add!
I see some comments about using procedural generation instead of handcrafted levels like you made. Now, I don't necessarily disagree with this. However, I do feel like handcrafting the levels like you have done helped match the flow of the game. For example, on Level 3 when the camera is moving at nearly the same speed as the character, I feel that procedural generation could cause some confusion.
Running from the screen, knowing that one mistake would spell my doom made for intense gameplay! If one platform is misplaced by an algorithm that isn't finely tuned, it could be very frustrating. I think procedural generation is great for more slow-paced/exploration based games, but in games where timing is everything and bouncing perfectly off a platform is important, I think what you did made it much more satisfying.
The first game in the jam to make me cry. Not due to the touching story of a mother dove recovering her eggs in a dangerous urban world like you'd expect though. I cried because of Drone #3 on Level 3. I died so many times to that thing!! Finally managed to beat it though! Thanks for making it easier, saved me from having to smash my keyboard.
The art style was fantastic! Who could've seen such a cute game inducing so much rage?
The controls were very responsive as well! I think adding a "coyote jump" would have made it feel absolutely clean!
Your description for the game was funny as well, tell MyMom.Industries thanks for the quality content!
Great entry!
Love the art in this one! Character looks like a Charmander in boxing gear! Very cute!
As far as the gameplay goes, I don't really have any complaints! Everything worked pretty much as expected! The animations on the enemies before they blew up on you was great because I could immediately tell what was happening!
Wish it was longer! I was getting into it!
I think there's some great potential here! This is the first game in the jam that I've seen use a dialogue system (that I've played so far) so that was a nice touch! Also being able to buy upgrades to unlock new areas was something I enjoyed!
It was short, however it felt like it is in a place that a lot of levels could be added on!
Only real issue I had was that I almost couldn't find where you were supposed to go once you got all the upgrades. Luckily I jumped off into the void on the right and was able to find it! That might be part of the design, so I can't complain much!
The jump felt a little off as well, but I got used to it after a minute or two so I'm not including that as a complaint, especially because the ability to climb up edges was very forgiving!
Overall I think there is some big potential here! Keep after it!
Appreciated the intro into the game that included the 8x8 Game Jam slide! Small detail but I liked the touch!
Loved the game! It was simple but with the attention to detail that you all put in it felt great! Things like the lore and the different characters were all great touches!
The music stopped for me when I fought the pasta, it came back on after that fight though!
I also think the health bars on the bosses are a little misleading, my guess is the slider goes under the border for their health. Makes it look like the boss should be dead when they actually have some health left.
Overall a great entry! Let's get that bread!
I gotta say, I'm a sucker for stores in a game! Went through and bought every upgrade and made it to the floor that keys cost 140. Surprisingly addicting for me!
What were the red upgrades for? I bought a bunch of them before they were gone from the store but never could figure out what they did.
Overall I enjoyed it a lot!
Lmao I got eaten by the monkey like 50 times! The monkey holding the banana sprite was a nice touch! It was a bit tough to figure out how to swing, but I did finally get the button! Could only make it to a score of 10 though lol maybe a little indicator to show the grab range of the banana? Not really sure if that's the best option. Really cute game with a good premise!
After getting past the installation screen stuff it worked! I feel like the game has a lot of potential! The controls feel a little odd as you keep going forward after you stop pressing the button, I'm sure a sort of sliding effect was what was in mind! It just kinda keeps going though, which makes it feel a bit unresponsive. Getting past the first part was a bit confusing! It was interesting once I found it though, maybe just a little bit of a hint would help as I almost quit right before I found that haha The art is quite good! Thanks for the game!
This game has JUICE! Really great! The shop was a nice little touch that made me replay quite a few times! will probably come back to get one of those two-tone colors! Only issue I had was sometimes when you shoot something and you're really close to it it'll kill you. I'm guessing it was an explosion of some sort, but I wasn't able to see it so I'm not really sure. Overall loved it though! Keep it up!