thanks for this (I saw it after I did the first reply obviously). what is the player doing? are they trying to find what blocks can disappear?
State of Mind Games
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Tabletop designer here:
Feel free to adapt any of these but please let me know so I can check out where you took them:
- Panakizhi (also appeared in the comic Master & Apprentice as a game used to teach young magicians how to think. I'm one of the designers) https://www.kickstarter.com/projects/garagegamesau/panakizhi
- Of Stone & Wood - This one has a little bit of a story around how the game is used in the game world I designed it for but do what you want with it https://www.thegamecrafter.com/games/of-stone-and-wood
- Dealing Blows - 2 player fighting game https://www.thegamecrafter.com/games/dealing-blows
The rules for the last 2 are to the right of the page on the game crafter, Panakizhi has the rules on the KS page
also https://game-icons.net/ is quite handy. You can do some stuff on the screen (colour, shape) before downloading.
For some assets I also look at the free things in https://craftpix.net/, though the style may not suit many of the game ideas.
For old style sounds I also use https://www.bfxr.net/
(all links open a new tab)
Hi everyone,
I have just put up a sample puzzle, it's print & play, & was after feedback on whether this style of puzzle interests people & whether my written instructions make sense at all. I have also included a walkthrough video of how I solve the clues for that same puzzle so people can double check what they understand the rules to be as I wrote them & how they work in reality.
Thanks for any help you can give.
(edit: The graphic design is being worked on but any tips/suggestions for that would also be appreciated)