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teeleton

17
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A member registered Jul 24, 2019

Creator of

Recent community posts

There is definitely more that was to be added (and will be added once the jam is complete).  I'm planning on expanding this and fleshing it out into a full game.  Thanks for the feedback!

This is *really* polished.  I love the use of the snake-mech to satisfy the scale theme.  music is great.  art style is great.  Loved it.

Fun.  The cute little sad face when you missed on totally made it for me.  :) 

It definitely fits the paintball credo of accuracy by volume.  :)

This is great.  The number of times that you think you're doing well, and then the sofa doubles in size and throws everything into disarray is comical.   It's a little too exactly what its like to pack and move.

This is really well done.  The puzzling is great.  Having to transpose notes was a neat touch, and using music was a nice way to interpret the theme.  Excellent.

Very slick.  I love that the music is giving me theremin vibes as well.

This was really fun.  The art style was great.  the music was great.  the puzzles were fun to try to solve.  A+

I had no problems on chrome (127.0.6533.120)

This one got really slow.  ;)

https://imgur.com/a/scalable-buildings-gpjRHmB

You can use Unreal, but not the latest version.  The game I submitted for the jam was made in Unreal, but it's built on Unreal 4.23.  Also, you have to be a little careful about the assets in your game.  If you pull in a bunch of extra assets that you don't need, then the game becomes too big to upload to itch as a web game.

It finally gave up when it tried to couple 312k buildings together for the next coupling.  :)  Kudos for it going this far.  I'm impressed.  I added the screenshot to the link above.

It's getting longer and longer.  I'm determined now to see how far I can push it before the tower finally falls or the game crashes.   Currently at 234k buildings (26k meters).

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This game is addicting af.  Love it.  The physics start to chug a bit after about 3k buildings, though.  I'm sitting at 62.5k buildings in another tab right now, and it's taken almost an hour to finally settle, and it's still not settled!!  :) :) :)  This is the last piece before coupling, too.  Waiting on pins and needles to see if it locks in or not.

https://imgur.com/a/gpjRHmB

Great suggestions.  I had more planned, but the curse of time was a limiting factor (I didn't even get to start until sunday night).  I am absolutely going to flesh this out a little farther without the time constraint.

Very cute.  Love the theme being incorporated into the puzzling.  Controls are intuitive, difficulty is right where it needs to be, and the music is just right.  Great work!

Love the cute doggie sprites and little mini games.  Great job!