Wow, this is such a nice little game in this jam! I'm glad I saw you guys in oiSIDE before 7 p.m. x)
I haven't seen any interpretation like this so far, super interesting. I enjoyed it a lot. To additional feedback, some middle levels were kinda too obvious (not talking about the new mechanics intro levels), meaning, if you went left and it went wrong, just go right and you solve it all. So the engaging was a bit reducing.
Oh, and I also faced some bug in the main menu, when I increased the volume and SFX on max and then was unable to lower it again (I did it inside the level, tho), I was using Mac M2. I'm also impressed that you were able to come up with so much puzzle levels during the jam.
All in all, great experience, really.
Play game
Semitone Maze's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #437 | 4.045 | 4.045 |
Overall | #951 | 3.682 | 3.682 |
Style | #1221 | 3.773 | 3.773 |
Enjoyment | #1825 | 3.227 | 3.227 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In the game you build paths in order to play the correct musical scale
Development Time
(Optional) Please credit all assets you've used
Background music:
https://pixabay.com/music/meditationspiritual-relaxing-music-vol1-124477/
Used font:
https://www.fontspace.com/tjf-pasta-font-f117326
Comments
Thank you very much for the kind feedback! It is true that pretty much all levels could be solved by trying out all possible sequences and in some of the easier levels there weren’t really all that many possible options. However, some people struggled even with those during playtesting, so we decided not to buff them.
Fun little game and an intresting application of the theme.
Suuuuuuper zen. I could see myself zoning out to this for hours. Loved it.
I enjoyed the game a lot, love how the trail of notes combines both pitch and length. The level design is well thoughtout with a smooth difficulty curve. The hint on the left adds a lot of accessibility. Also the feedback and sfx are just perfect <3
Great idea and execution! I think it would be nice to add more feedback when completing a level, like having the "next level" button more drastically change color or pulse in size. When I completed the first level, I assumed it would automatically move onto the next or there'd big a big popup button to continue.
Interesting take on the theme, and very clever puzzling! My only wish would be that some features, like the teleporters, would be introduced a little earlier. There was a long stretch of levels where I thought, "Well I guess I've already played all there is," and then a new feature was introduced.
Love this idea. Puzzles are very fun and I also like the simple but effective look&feel. Great game!
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