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Temmon

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A member registered Jan 24, 2020

Recent community posts

I'd be happy to!

Cool! Send me a message when it's up and I'll take a look at the translation. I'm a boring American, so I don't speak any other languages personally, so no preferences there.

I get that! You wrote a ton and it would take ages to translate!

HEX D6 community · Created a new topic English version

Hey there! I was curious about this, but I notice that you don't have a version of the manual up in English. What I saw and inferred from context looked pretty neat. I only mention because you have a blurb in English as well. Do you have plans to translate?

Yeah! I really think it's an underexplored design space because everyone seems to default to social scores (and I get why). I'm very glad to have put alternative thoughts in other people's minds. 

I have a mental draft of something that I want to write up before the end of the jam, but I've been swamped at work.

Neat concept! Thanks for submitting! :)

Are any of you interested in my standing up a discord server for this?

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I'm really looking forward to playing this! Could you make a printer-friendly single page version of the full rules? It's a bit hard to read on monitors as is, although I'm sure it looks great in a full-color printed book. Bookmarks would be nice too.

How come this game is 906 mb large? You may want to compress it or remove some unnecessary files, or offer a low-res version, because that's almost a gig! And my PDF reader is chugging to open it. I don't think I could on mobile.

Perfect!

Personally I'd prefer if it's designed solo-first, because solo has different challenges from group games. But since you say it's mostly solo, I'd say it's fine if you include variant rules involving group play.