Max effective capacity is 800. Anything after that will no longer increase the breast size but will still continue to function for milk collection. Size cap is at that limit because the sprite seams start to become visible if we make them any bigger.
Tentakero
Creator of
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The more recent patron builds in development have the original cast available in the Blow Job scene atm. The plan is to include them all in the NSFW scenes as unlockable characters. New MC is the same as original MC where it's a faceless stand in for the player to customize with skin tone/genitals, etc.
The years following the release of capp 1 nearly killed me, including a brush with cancer. With my back against the wall, we needed to release something small since Patreon funding was no longer enough to continue working on larger projects. Call it what you will but this small project at least guarantees that Tentakero and Mira will even continue to exist in the first place.
Unlikely at the moment but we may revisit when the game is near completion. More info in this post here: https://www.patreon.com/posts/addressing-mac-92017181
Hey thanks for the feedback and compliments! I wish had something like this during development because I never really noticed some of these things while working on it. Ultimately, I was juggling too many things in development and rushing to meet monthly build releases that plot holes like these fell through the cracks.
Mira is intended to be somewhat inept but that doesn't explain the rest of the cast and MC. We've loosened up on how strict our build release schedule is so hopefully we'll be able to avoid these kinds of plot mistakes in the sequel. Also, if things go well, we hope to one day remaster capp 1 and improve on some things down the line. Especially the coding behind the scenes, it was a huge mess since it was our first game and we learned a lot on the spot.
-Vanis
Hey there and thank you! We currently have an unstable Mac version available on Patreon but aren't sure if it will ever get a full release alongside the windows one. The next public demo in another month or two will include the unstable mac build.
Please see this post for more info https://www.patreon.com/posts/addressing-mac-92017181
Ah ok, this may be some kind of security thing that apple implemented in one of the OS updates. Some of the fixes for this get technical so we don't recommend doing them. If you still wish to attempt them, these are a couple of the ones that might work to correct this problem.
FIX A
FIX B
This one isn't exactly the same error message but this may have some info that can help.
https://forum.unity.com/threads/issue-opening-unity-mac-applications-on-mac-big-...
FIX C
Not so much of a fix but an alternative would be to use something like WINE to run the windows version of the game. https://www.winehq.org/
Again, this could get technical and we don't advise doing this unless you're confident with things like the terminal.
If all of this fails, feel free to reach out to itch support for a refund and we'll work with them to get it processed. Really sorry that this is happening and it pretty much guarantees that our future games unfortunately won't have a mac version.
Hello, we've had a few issues with Macs in the past but nothing about it not opening entirely. Can you give us a bit of info about which version of the macOS you're on so that we can investigate?
Also please let us know what kind of troubleshooting you've gone through already. This page mentions a few of the most common issues but I understand that this might be something completely different: https://support.apple.com/en-qa/guide/mac-help/mchlp1519/12.0/mac/12.0
Lewd edit and full resolution available over at patreon.com/tentakero!
Thanks for letting us know about this! The crops do have a life span mechanic which is being triggered too fast since we have the fast clock at the moment. We're going to tweak this or maybe disable it all together until we have a proper day length in place. We figured that it would make sense for the crops to die out if left untended for too long but its kind of biting us in the butt lol.
Thanks again for the feedback and we'll be tackling it ASAP.
There have been some updates pushed out to Project Cappuccino recently. We’ve been dealing with some backend bugs and making some minor adjustments. Here’s what’s changed.
- Fixed Censorship Mistake: There was a mixup in the version intended for Japan and we accidentally left in a censor in the cut in camera of the Inn Room encounter.
- Fixed Room 3 Colette Bug: Vag Toys were cropping improperly due to a sprite mask.
- Fixed Request Bubble Bug: Tracked down a rare bug that was being triggered by request bubbles activating endlessly. It is our suspicion that this bug is what was causing the game to crash at times on certain Mac computers. We’re not 100% sure if it’s solved the mac crashing but we’ll continue to monitor the situation.
- Modified Request Bubble Frequency: Max spawn time for a request bubble has been reduced but bubbles now become less frequent if you’re already using some of the girls requested toys.
Thanks for playing!
Vanis & Doku
Ok! So the gnomes are hidden in three backgrounds throughout the game. Clicking them marks them as discovered and a small number hovers over it for a moment.
The first one is located in the storage room to the left. It resembles a small shadow on the shelf.
The second one is located in the forest where Colette runs off to. It's behind a tree to the right in the primary forest background if im not mistaken. I'm a bit hazy on that one but I'm pretty sure that's where it is.
The last one is in the Cerise/Colette bathtub scene when you go to Berry Springs with Colette. Behind a shampoo bottle on the left side of the screen.
These can be clicked throughout multiple save files and still count as long as you save and exit the file after finding it. Once all the gnomes are found, the achievement is granted and a secret area appears on the main menu! Let me know if these instructions are too unclear and I'll try to dig up some screenshots of their locations.
The secret ending can be accessed by having -30 standing with Sophie before night 8 when Mira's reveal happens. It requires being rude to Sophie at every opportunity and skipping the sex scenes with her.
When it comes time to go to Berry Springs, she'll instead force you to go with Colette, indicating that it's the secret route. The game takes the secret path after your return.