Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

ThaseonGames

15
Posts
5
Followers
2
Following
A member registered Apr 16, 2020 · View creator page →

Creator of

Recent community posts

Stunning game. Could rival Celeste. Pretty steep learning curve though. But them movement is fun which is the most important thing. Keep working on this to make it a full game please (with controller support)

very nice implementation of the rewind theme. Super cool game with the main mechanic well thought out. It does introduce some waiting though which is not ideal but I guess it's hard to get around it. One thing i would like to see reworked is the punch. It seems very unforgiving in its current state.

Very well made game. The level design and mechanics fit well together. Maybe a parallax effect on the background could be cool. 

Really cool puzzle game. Seems really polished, but I think the level where you deliberately teach the player that they can move on the spaces between a blocks start and end point, should come earlier. It seems kinda introductory like. Also the sound of rewinding through the path gets really monotonous  when the path gets slightly long. Maybe some different rhythms could be introduced.

True a sprint option might have been nice to have. We thought about being able to run out of range and yank the plug out, but we decided against it as it would create an unwated strategy and perhaps cause unwanted frustration when done unintentionally. 

It's a cool sound design. The level design could be improved to have the rewind mechanic more in focus. Currently the mechanic just makes a question of how small steps are are you willing to take through the obstacles. Also it's hard to know how big your character is when looking from first person. 

I think it's a cool idea overall, but it just needs more work inorder to draw out its' potential.

Very cool puzzler. I like that the mechanic is fairly easy to grasp, and the level design is on point with the difficulty curve for players to learn. I also like that the eyes change when the rewinding happens. It could use some sound though :)

Very nice Art and sound design. Definitely and interesting take on the theme and i like it :) Nice job on the menu aswell.

Super cool game. The idea is well thought out it seems, but as it is right now the game is difficult to control, and the slow moving camera doesn't make it easier. Could definitely see this become a full release with some more work :D

Cool graphics, but the sounds are waaayyyy too loud, all of them.

Super cool concept and execution :)

Nice and chill game. Simple controls really fit the relaxing music 

Solid game. Just super hard. The difficulty of the starting puzzles could maybe ease the player more into how to use the mechanic. Otherwise this is pretty much ready for full release. Although i gave up after the level with the crossing diagonal lasers :)

Cool concept but the controls are a bit hard to grasp. Also I would have liked to be able to control the character and the kite at the same time. It breaks the flow alot that I can't

Really cool game, both art and gameplay is amazing. It just lacks a bit on the feedback to the player on the travel mechanic. I was not really sure when a thing would be different from the other travel points.