Gonna get the obvious suggestion out of the way first: Festival.
thatguynm
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I could export it to run on a GB emulator potentially. I didn't want to false advertise because this is just a web version.
Podría exportarlo para que se ejecute en un emulador de GB potencialmente. No quería hacer publicidad falsa porque esta es solo una versión web. (traducido de google, así que mis disculpas por cualquier error.)
There's supposed to more to the end after a character sprite gains sentience, makes themselves the player-character, and builds a house. But for whatever reason Bitsy just decided to stop printing text.
The only thing that's really missing is:
"There we go. {PG} Alright, player, hope you had a fun time and a great day!
Sincerely,
SPR b"
I would like to submit two of my games:
https://thatguynm.itch.io/explore-mall
https://thatguynm.itch.io/im-bored-lets-explore-ruins
Also I'd like to submit an asset pack:
to be fair, a lot of the areas loop onto of one another. If I remember correctly the areas are...
- Urbanized areas or places with a human touch
- Areas that deal with heights
- Natural areas
- Areas that have various influences
Also, there are some corruptions that are left over from an unused meta-narrative where the dreams are constructs created by aliens as they're exploring what makes humans tick. The corruptions are dreams mixed with the interior of the alien ship (I think I only made a medical wing and the docking bay).
Fantastic game! The art is extremely well done with so much detail. Gonna have to read your devlog to see how you made all the it all. The dialogue, while great, had a few issues in places (mostly the color changes indicating who is talking is sometimes missing ).
I had to restart because I was stuck after talking to everyone.