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thaums

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A member registered Jan 17, 2018 · View creator page →

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please no

incredible

no thats a legitimate mechanic in roguelikes i didnt implement yet because i was rushing, thanks for the feedback

you gotta hit R to reload after you make changes

dude it is just like mario maker

for those wondering in the editor you hit E and T for the enemy and tile menus

it seems like sometimes switching from editor and game mode doesnt carry over your changes, i couldnt figure out what specifically caused this

WASD - move 1 tile

Left Click - place floor

Right Click - place wall

no combat yet

coupla known bugs:

- resizing the window too small can crash and will uncenter the ingame cursor, i know what the issue is i just didnt have time to fix it

- going too close to the edge of the map also offsets the ingame cursor

are you using a grid based fluid simulation for the bullet casing globs?

(1 edit)

I have to sign the executable to make defender not shit itself, give me a minute

Edit: I'll just try compiling it with mingw over the weekend, fuck windows. It thinks that its the malware from that shitty sonic fangame because its a GDI game compiled with visual studio or something

pasting from the game page:

W, S - Movement for player 1

Up/down arrows - Movement for player 2

Z - Interact

ESC - return to start menu

Have not tested on Wine, lemme know how it goes