without boasting, I think these are the hottest scenes we've seen since the start of the game.
RNGeusEX
Creator of
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I'll try to explain it more clearly.
My role in Goodbye Eternity is to write the story and oversee the art direction.
I’m the only one who knows how the story ends.
I work step by step—the story is divided into stages, each corresponding to an update that brings us closer to the conclusion.
To begin, I outline what will happen from start to finish, which helps me map out the scenes that need to appear in the game.
Once I have a clear vision of the required scenes, I ask Shinasty, the artist responsible for backgrounds, to create the settings for each scene.
When she’s finished, the backgrounds go to Montie, who draws the characters for the scene.
After Montie completes the character artwork, the scenes (if they’re to be animated) are sent to Zanzo, who handles the animation.
Once animation is completed, it’s sent to Kaze, who works on sound design and arranges for a voice actress to record the female characters’ voices.
When all of this is ready, Selenyhr integrates it into Godot, making sure everything is accurate.
At every stage, I check to ensure everything aligns with my vision and provide any necessary corrections.
Meanwhile, I’m also detailing the storyline scene by scene, including dialogues and additional specifics.
In fact, the initial stage—determining the content for each update—is the most crucial. Once that’s decided, I can sequence the scenes accordingly.
If I delay too long on this initial stage, everything else is held up, as no one can progress. Currently, this stage is 90% complete for version 0.11.
Is this clearer?
thank you for your message, which I'm very pleased to hear, as regards deadlines and release dates, if you're an artist you can understand that with this level of detail, it's not possible to rush people, it would be counterproductive, they wouldn't appreciate working with me, and they could also leave overnight. So I leave a good margin of maneuver and deadlines that suit both them and me, usually 2 weeks for a CG, 1 or 2 weeks for a background depending on the level of detail, and two weeks to complete the animation.
For the gallery problem, it's recurrent with android, if you quit the game prematurely, the scene save is incorrectly taken into account.
And as for Noriko staying in her room, it's a sprite display problem that will be fixed in the next version :)