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The Game Blenders

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A member registered Jan 09, 2020 · View creator page →

Creator of

Recent community posts

Yeah clarity is still an issue indeed, we got some sound effects in there but animation / graphic wise it is still missing some crucial elements. 

Hi thank you for trying our prototype. The Parry seems to be a bit inconsistent at the moment in this version, apologies.  The idea is that the ball speeds up after every consecutive successful parry. When it is top speed (the ball has an afterimage) , it will destroy the claw that catches the ball. This way you can get past it and damage the Boss. 

Glad you enjoyed our prototype! We got some plans to expand this in the future. Especially putting more focus and expanding the Boss Fight part. 

Thank you very much! We try to make as much of the art ourselves, still gotta improve but we getting there. 


The Game

For our First Project we got requested to combine Breakout and a BossFight into one.  The following page is what we ended up with in two weeks

https://the-game-blenders.itch.io/breakout-but-its-a-boss-fight

Parry the ball to make it gain speed and plow through the defenses of the Boss. 

Severe its shield power and take him down!



Us

The first in our brand new series of The Game Blenders. 

In Summary you can send us all kinds of weird ideas, pictures, words, mechanics and we will combine them all into something coherent. Or well at least we shall try!


We will spend the coming two weeks after the release to really put the word Fight in the Boss with new attacks and something special.  We hope to see you again with something even cooler. 

In the meantime if people are interested you could suggest what we should do for our next project. (We kinda wanna make this a monthly thing) Also feedback is always appreciated if you have time. 


Have a good day,

The Game Blenders. 

For discussion about this game!

What should we Blend next?