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#1 of blending all your ideas together into a new game! · By
Hi thank you for trying our prototype. The Parry seems to be a bit inconsistent at the moment in this version, apologies. The idea is that the ball speeds up after every consecutive successful parry. When it is top speed (the ball has an afterimage) , it will destroy the claw that catches the ball. This way you can get past it and damage the Boss.