Very nice game, really polished and creative idea. I only had some trouble with the blocks not snapping to the right place which made it kinda frustrating. But it was a very interesting game :)
You mean SharedArrayBuffer support? I've already enabled that, apparently you always need to do that with Godot web-exports. Or at least that's what I saw somewhere on the internet.
I really like the art and UI, especially the settings, I think it could've been a bit clearer, but I guess for a week-long game jam you can't expect everything
Thank you so much! I did have my brother play this and he had the same thing with the jumping, I think for the next time I should test it with someone with just the core mechanics, not if the entire game is already made.