Yeah, now I get what you mean. It's true that up until now I haven't really gone into these ideas in depth. I was just thinking about doing something new or something that's not very well done in the industry. Lately, I've been doing a lot of research on the subject and I've found some less saturated niches. Looking a little more carefully, I can find some more specific things that could be interesting in a psychological horror game. Some legends from our folklore already have a very solid story and I could certainly make good use of some of them. I thought about creating different mechanics for some of them. I think an even number of creatures would be ideal. With a certain monster, the focus would be on survival, another could be on escape, etc. I already have some monsters in mind, but I need to do more in-depth research.
If you have any more tips or suggestions, I'm all ears. And sorry for the bad English.