Same, I dunno if running it in adobe flash causes that, but my progress and notes reset every time I close the window.
We Aren't Ready
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Error
Moonring v0.0.814:
tile_screen_manager.lua:415: Could not create Framebuffer Object! Renderable textures are unsupported
Traceback
[love "callbacks.lua"]:228: in function 'handler'
[C]: in function 'setCanvas'
tile_screen_manager.lua:415: in function 'startZoomIn'
state_game.lua:12622: in function 'yesFunction'
confirm_box.lua:157: in function 'processKeyPresses'
state_game.lua:2799: in function 'getUIInput'
state_game.lua:3367: in function 'getPlayerInput'
state_game.lua:7502: in function 'fixedUpdate'
state_game.lua:2673: in function 'update'
main.lua:1266: in function 'gameUpdate'
main.lua:1286: in function 'update'
[love "callbacks.lua"]:162: in function <[love "callbacks.lua"]:144>
[C]: in function 'xpcall'
I played this game yesterday, and it worked fine, but today I opened it, clicked continue, and mid loading this error greeted me:
Error
Moonring v0.0.814:
tile_screen_manager.lua:458: Could not create Framebuffer Object! Renderable textures are unsupported
Traceback
[love "callbacks.lua"]:228: in function 'handler'
[C]: in function 'setCanvas'
tile_screen_manager.lua:458: in function 'draw'
state_game.lua:6721: in function 'drawWorldDisplay'
state_game.lua:4715: in function 'draw'
main.lua:1451: in function 'gameDraw'
main.lua:1514: in function 'draw'
[love "callbacks.lua"]:168: in function <[love "callbacks.lua"]:144>
[C]: in function 'xpcall'
I've played hyperrouge on two androids, one newer, one older, and the newer one functions perfectly on 3D mode, I can move the phone around to see the environment. In the older one, however, if I turn on 3D, I am facing the ground and can't look around. I have just updated the app as well, is there a setting I have turned off that's messing with this, or a problem with the phone? I can still rotate the phone screen so the accelerometer is fine.
I'm not sure if you need any suggestions, as you are probually already busy, but I was wonder if you could change the way carrying works, because at the moment unless you have the backpack, you can't carry anything, so maybe the other characters should at least have some pockets, or be able to hold things in their hand(unless they can hold stuff in their hand and I just don't know how).