Definitely agree, out of all the things I did poorly I communicated health the worst. I *believe* that one has 3 "health" but I probably picked the worst possible way to convey that, should've done some higher contrast colors or something.
I might have had some setting messed up because I didn't see blood, the other things I probably just didn't notice(cause i'm unobservant as shit) - but what you listed is good
Has a lot of potential, biggest thing that stood out to me would be hit feedback on enemies, for the most part they just seemed to take whatever i threw at them instead of reacting.
Other than that looking forward to see what comes next with this project!