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TheJam

11
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A member registered Oct 20, 2016

Recent community posts

It was with a mace.

The new version is doing much better, exploring no longer deletes my actions, but other actions have taken their place.

Harvesting 'chroma crystals' using thaumaturgy specifically caused

Exception in Tkinter callback
Traceback (most recent call last):
  File "tkinter\__init__.py", line 1892, in __call__
  File "crystal\output.py", line 314, in select_option
  File "crystal\world.py", line 492, in event
  File "crystal\world.py", line 342, in challenge_event
  File "crystal\challenge.py", line 700, in action
  File "crystal\challenge.py", line 461, in apply_challenge_results
  File "crystal\challenge.py", line 416, in add_check_quality
AttributeError: module 'crystal.misc' has no attribute 'statistic_weight'

Harvesting some 'bone stars' using nature caused 

Exception in Tkinter callback
Traceback (most recent call last):
  File "tkinter\__init__.py", line 1892, in __call__
  File "crystal\output.py", line 314, in select_option
  File "crystal\world.py", line 492, in event
  File "crystal\world.py", line 342, in challenge_event
  File "crystal\challenge.py", line 700, in action
  File "crystal\challenge.py", line 467, in apply_challenge_results
  File "crystal\thing.py", line 1509, in random_things
  File "crystal\thing.py", line 1590, in thing_pool
  File "crystal\thing.py", line 1171, in __init__
  File "crystal\thing.py", line 72, in __init__
  File "crystal\thing.py", line 529, in randomize
TypeError: unsupported operand type(s) for *: 'int' and 'NoneType'

Opening a chest caused

Traceback (most recent call last):
  File "tkinter\__init__.py", line 1892, in __call__
  File "crystal\output.py", line 314, in select_option
  File "crystal\world.py", line 492, in event
  File "crystal\world.py", line 342, in challenge_event
  File "crystal\challenge.py", line 700, in action
  File "crystal\challenge.py", line 467, in apply_challenge_results
  File "crystal\thing.py", line 1474, in random_things
  File "crystal\thing.py", line 1417, in material_form_str
UnboundLocalError: local variable 'materialStr' referenced before assignment

and hitting a 'slime goblin' caused 

Traceback (most recent call last):
  File "tkinter\__init__.py", line 1892, in __call__
  File "crystal\output.py", line 314, in select_option
  File "crystal\world.py", line 530, in event
  File "crystal\combat.py", line 326, in start_turn
  File "crystal\combat.py", line 347, in end_turn
  File "crystal\combat.py", line 488, in attack
  File "crystal\char.py", line 1543, in attack
  File "crystal\char.py", line 1252, in feint
  File "crystal\char.py", line 1728, in weapon_skill_check
  File "crystal\char.py", line 1847, in weapon_skill
AttributeError: 'NoneType' object has no attribute 'use_skill'

It's been a while, hasn't it? A lot has changed over the past three years of existence. But one thing that hasn't is this bug, even in version 0.2.3 prototype.  An error message that appears in the console throughout the multiple instances is

Exception in Tkinter callback
Traceback (most recent call last):
  File "tkinter\__init__.py", line 1533, in __call__
  File "crystal\output.py", line 315, in select_option
  File "crystal\world.py", line 496, in event
  File "crystal\world.py", line 1405, in explore
  File "crystal\world.py", line 1464, in encounter_challenge
  File "crystal\challenge.py", line 293, in intro_string
  File "crystal\challenge.py", line 265, in subst_text
TypeError: str_title() takes 1 positional argument but 2 were given

This happened across multiple characters, with differing armor, weapons, class, and names. Clicking upon the box where actions would be gives

Exception in Tkinter callback
Traceback (most recent call last):
  File "tkinter\__init__.py", line 1533, in __call__
  File "crystal\output.py", line 311, in select_option
  File "tkinter\__init__.py", line 2636, in get
_tkinter.TclError: bad listbox index "": must be active, anchor, end, @x,y, or a number

Hope you are okay!

Semi-related, but on another character where this bug didn't occur, I could only explore broken bridges. There were no other encounter types.

(1 edit)

Cancel is far too powerful an abilty as it does not gather much Suspicion and any Suspicion you do gain can easily be gottin rid of by firing Fake Employees.

I feel like it should only be available during a scandel, limiting the amount of times you can cancel a prouduct while giving scandels a purpose in the late game. 

Other than that this is a great game with an intreasting premise, I would love to see it explored futher.

(1 edit)

So how do I hack off limbs? It keeps telling that I need a tool depspite the fact that I have an axe on hand. Does an axe not count as a tool or is there an object named 'tool'?

Edit: Figured it out, you just need to use the knife.

(2 edits)

Thank you for clearing this up! Also while cooking I discovered you can just cook the corpse, so that solves what can I do with all the dead bodies issues.

2nd edit- Also you delete meals by cooking them, just wanted to inform you of this.

FARA community · Created a new topic How do I cook?

I can't seem to figure out how to cook, from the help menu it seems you need a container to cook items, but so far I haven't seen any containers to store my food in.  Also it feels like animals drop far too little raw meat to be worth your time hunting them when you can find more edible plants just laying around. If only we could use all these bandit and bee corpses.  Maybe if we attack their corpses until they're destroyed we get rewarded with meat to simulate butchering someonething.

(1 edit)

I have some bad news and some good news, the bad news is that after being knocked out cold and murdered by one of the local creatures, that when I went into the tavern to rest, the bug struck harder than ever before, leaving my stats flicking, and not being able to do any actions. I do believe that is the first time it struck while I was just resting, and I know for certain that it was the first time my stats stared flickering. Also while paying a priest for a blessing it struck once more. The good news being that a tree falling over did not trigger this bug where before it almost certainly triggered the bug, and looking at the console I've figured out that a certain error message always appears in the console when the bug strikes:

_tkinter.TclError: badlistbox index "": must be active, anchor, end, @x,y, or a number

(1 edit)

The bug has happened multiple times, the examples I can  include,  trying to mine with or without a pickaxes, talking about history with a pilgrim twice,  events during exploring, just simply exploring, and that's only the one's that reviled themselves when I went back into the game for about thirty minuets in where I have been forced to reset around four times. Like I said I do love this game, but this bug drives me up the walls.

(2 edits)

Although I love the concept of the idea behind the game and the game play itself, it seems to have a game breaking bug. The bug is where I cannot insert an 'action' after doing something,  leaving me unable to do anything but look at my stats and items, so I'm forced to restart the game. Is it because I'm running on windows or something else?