I'm glad people are still interested in Cosmic Cradle! Moving away from Unity was unfortunate, but I think we're now better off for it. This game jam was great experience for me as it was my first time using Spine to animate, compared to Unity's built in animation, which was less robust IMO. RN we're using this time to experiment with Godot and see what kind of things we can do, by creating a smaller game (Winter's Rest) as sort of a test experience leading to Cosmic Cradle, eventually :3
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