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Robi (thexrguy)

9
Posts
A member registered Dec 17, 2022 · View creator page →

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(1 edit)

Thanks a lot for your feedback! Yes, it definitely needs some kind of game loop or goal :) And shooting them in the water is probably the best part so far xD

Cool idea guys! :)

The idea is great and the voice makes it super entertaining at the start! I think there might be too much happening in the scene at the same time to make it a really enjoyable game, unfortunately I only had around 20fps. I also fell down the ship and couldn't get up but I found a way to get back up by colliding the baby with the Rig xD

Super fun idea and it works great!! The locomotion is difficult to get right, especially with hand tracking. However, I think you found a great solution, it's just a little hard to go backwards or turn.

I love the art and the experience is great! I just saw now in the comments that there is a tutorial, I will go back and give it another try since I didn't get the game mechanics unfortunately.

I love this idea for education, great job! Im wondering how did you make the package labels. Did you generate them randomly or did you prepare them manually with the corresponding answer? Thanks! :)

2 known issues: The pigeon might randomly disappear mid-air and the hand detection might be unprecise at times due to OpenXR (Oculus would be more stable).

The problem of flying away can easily be fixed by editing the physics settings in the project settings. Uncheck the collision between the layer of the box and the player :)

Please enjoy guys, don't forget to use your hand tracking for this one! Sorry I only had 2 days for this, let me know what you would like me to add to it in the future :)