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THOMTHOM

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A member registered May 07, 2017 · View creator page →

Creator of

Recent community posts

Haha yeah It was reminding me of shenmue too, thanks!

Yeah I woulda loved to add stuff like that to the gameplay but I ran out of time :( Thanks so much though, was really happy with the look of it!

Hahaha yeah I tested out skeleton rigging with the model earlier on and it worked fine, but for some reason when I tried it again for the death screen it just didnt wanna rig the spine, so it just suspends in the air lol. Thank you though! And sincerest apologies for the nightmares

Ah awesome, no idea how well it played with controller so that's great to hear!! Thanks for the kind words !

Haha thank you! I'm very proud of the dance

Thanks so much!

Thank you! Yeah It was hard to get a difficulty balance between the two sides since the bike is loosely moving on an invisible ramp that you tilt, deffo coulda made it less punishing, sorry you found it difficult!

Thanks so much!!

Thank you! I'm glad you found it fun in the end haha!

Thank you, I'm glad you like it! I'm definitely considering adding more containers in a future update!

Hi, thanks for the feedback! I knew after submitting that it wasn't obvious enough that you could open the shutter before you bid or pass, so I have now added a text prompt which should hopefully make it more clear!

Awesome! Thanks for giving it a crack haha

Thank you for the response! Yeah when posting it I had the fear it was gonna be a "possible for me, impossible for everyone else" game and I guess that's the case for the most part haha. I think the issue is that the code I had on the ring would increase in speed the smaller it got so it messed up the player's timing to get the note, timing window could've definitely been bigger as well. I'm glad you enjoyed the visuals though, I'll definitely fix the timing soon!

Thank you! Yes we will definitely modify the sound in future patches!