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ThomasKroghDev

5
Posts
A member registered Jun 13, 2023

Recent community posts

I'm just saying cost textures was 128x128 cause the system couldn't handle everything being 256x256.  kind of annoying  that they just do 256x256. cause that size was almost exclusively used for UI.  if you going use that graphic quality. then commit to it. also I prefer low fidelity/ lo fi 3d for the   3DO, Jaguar Saturn, PlayStation,  Nintendo 64, Apple Pippin generation.  

you know 128 x 128  was the most used texture size used games on the ps1

is there a chance you have 128x128 ones.

can this be used for as a sky box? texture for URE5?

is there a list of texture types