The shader effects in certain rooms remind me of the game Antichamber, which is very cool! Nice little FPS, had fun going fast with the jetpack.
ThomBern
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(Not quite a) Portal Fantasy jam comments · Replied to Leviticus in (Not quite a) Portal Fantasy jam comments
Wow, thanks for the comment! I really want to keep working on this, because there is a lot of ideas that I had to cut out just to make sure there weren't going to be bugged functionalities in the prototype for the jam, like enemy unlocks and better AI. I've been playing a lot of Balatro recently, and it's been giving me ideas on how I could do synergies with upgrades and monster composition.