When she toys on my box until I
Thread-theocracy
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Got it fixed! I made a minor mistake of not capitalizing the name when converting it to a different one.
Incorrect: $ mona = "???"
Correct: $ Mona = "???"
EDIT: It broke again... a capital letter will not change the character's name now, so I would have to either decide to keep the autohighlight with no name changes or name changes with no autohighlight aughhhhh
Hi there! Thank you for making such a fantastic effect for visual novels. I wanted to ask about an issue I've been running into.
Following instructions, I placed the auto-highlight file into the game, and changed the definitions to match the instructions. It works like an absolute charm on certain characters (here: mary and vein), but not on others (here: charlie and mona).
## Define characters
define charlie = Character("Charlie",callback=name_callback, cb_name = "charlie", image="charlie")
define mary = Character("Mary", callback=name_callback, cb_name = "mary", image="mary")
define mona = Character("Mona", callback=name_callback, cb_name = "mona", image="mona")
define vein = Character("Vein", callback=name_callback, cb_name = "vein", image="vein") ...
## Image definitions layeredimage mona: #mona's SPRITES at sprite_highlight('mona')
group exp: attribute base: "images/MONA/mona.png" default attribute shadow: "images/MONA/monashadow.png" ....
There are brief moments when the character's name is changed ($ mona = "???"), and this might be the problem. Even reverting the name to its original ($ mona = "Mona") still doesn't work. Are there any solutions to this issue?