Just played DIFS for the first time with the kids at work. Everyone enjoyed themselves (they hotwired a sub generator to a harpoon and electrocuted a starspawn!). However, we noticed some snags in the rules:
No system of health counting. While you can tick your armour plate to "ignore one hit", nowhere else is it stated how many hits an ironfisher has, nor how much damage a given attack will do.
Also, the exploration tables don't really give a clear idea of when to use which table. When does a location lend itself to wanderers and threats specifically?
Tias_DK
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A member registered Apr 11, 2021
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