I got it! Thank you!
tingriley
Creator of
Recent community posts
Thank you! So glad that you like my game. I agree with you about the Sfx sound when getting hit and more feedback but I just didn't have time to do them.
So, do you think it will be a better user experience if the space key is for jump? Because for me it's easier to control by switching two adjacent keys. haha
I think there are a few things that make players a bit frustrating.
It requires a double jump to stand on the top tiles and the character is running a bit too fast. This makes it hard to control the character to an expected position.
Also, when fighting against enemies on the top, one not only has to press asdw(and takes care of double jump) but also has to use the mouse.
The overall mechanism is good, but just a bit too hard for the opening play.