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TinyTakinTeller

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A member registered Apr 29, 2024 · View creator page →

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(1 edit)

This is the first time someone reported this. Does the save persist in other browsers, or?

Thanks for the console error, it appears this is a bug with how Godot 4 uses WebGL 2.0

https://github.com/godotengine/godot/issues/91717

I intend to keep old saves valid and compatible with new versions, no worries.

(3 edits)

Always freezing is new. Are there any exceptions in the developer console when it happens?

(Command+Option+I on MacOS I think.)

If there are no exceptions, does it stay frozen for longer than 5 minutes if you leave it?

Shaders are often a pain to work properly on every device. Right now I'm not sure if they completely break for your case or if they are just loading very slowly.

EDIT: I've installed Brave (kept all default settings) on Windows and do not freeze for more than couple seconds at most and only the first time. Not sure if it is due to some specific customized settings on your Brave, or due to something else.

What OS and what browser are you using? 
For you, it freezes every time you click it, and never unfreezes?
At the moment, I am aware of a bug where Darkness freezes only for a short moment and only the first time you click it.

Freezing is because of shader compilation not being done at loading time in Godot 4.
There are some workarounds that I have on my TODO list. (Will have to bump up its priority soon 👀)

Anyone had similar problems?

Game works fine in normal chrome. (It is exported from Godot 4.2.1.)

When run on itch.io in incognito chrome, the game gets stuck at loading.

Console errors are as follows,

at start,

index.js:54796 worker sent an error! https://html.itch.zone/html/11108784/web/index.worker.js:50: Uncaught [object PromiseRejectionEvent]

then repeating,

still waiting on run dependencies:
dependency: loadDylibs
dependency: al https://html.itch.zone/html/11108784/web/index.side.wasm


I have found this related thread: https://itch.io/t/1361668/my-game-runs-and-plays-properly-in-regular-chrome-but-...

Looks like a similar problem, but there it is not a Godot export, instead a Unity export.

Slap it on mobile stores

Btw, when's the next Pew Pew update? 👀

Hmm, not sure that a itch.io web game (exported from Godot) can be embedded at your main website. Will have to investigate.

Thanks so much <3

We are trying to figure out what will be after the beacon.

If you have ideas or inspiration, feel free to hop into our discord (add tiny_takin_teller for invite) :D

Art looks sick, can't wait to try it!

A great comment feedback I got on another site:

"Don't just base your experience on NGU, city builders and mobiles. Flame forged is a good game for me not because of it's city building, but because it has a story and a good triple P or PPP (personal power progression). Some (many) people use this platform to search for cultivation game Gems. They are rare, but immortality idle is one of those."

by Cipher

Nice read! The game is still early prototype - not sure if I'd rather wait a bit before starting to actively promote it (e.g. posting on galaxy.click). Thanks for the links.

What Darkness enemy are you at? 👀

(1 edit)

I don't know if this was answered already, but what game engine did you use to make this game?

What other incremental games did inspire you while working on this?

I have only started buying land so far, but this looks very promising already! Love it.

You need more Torch Men, more torches!

Notice that you have only 3 Torch Man, but Iron Miner consumes -1 torch each.

You have too little Torch Man's (Iron Miner's don't have torches so they cannot work).

But I understand why it looks weird, it is not clear what resource is missing unless you really think about it. I'm trying to think of a good way to make this more clear.

Thanks for the feedback!

I. Do. Not. Have. A. Gambling. Problem.

So it began here...

This will go into my next devlog.

Perfect execution, makes me rethink some stuff.

I remember playing this on newgrounds back when it released. 

Masterpiece.

Cute shooter, I love the neat devlogs.

You cannot just drop this and then disappear! ._.

I didn't know about the Incremental Games Database, that's pretty cool that someone posted it there. Thank you for the comment!

I already stole this.