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Tiz010

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A member registered May 03, 2020 · View creator page →

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(1 edit)

He visto que encontraste un error y quedaba la sospecha al máximo. Probablemente estabas jugando la primera versión que tenía este error, lo siento mucho :(

I'm glad you liked it, will do our best to meet expectations!

Thank you :)
I'm sorry for the bug at the door, i hope it didn't ruin your experience

And we had a great time watching your vid, funny as hell!

Thanks for your video! i just added the spanish language to the game, you missed it by few hours 😄

Nice idea, i'm adding them!

Thank you! the game was made for a jam and the requirement was to have no text in the game :)

Thank you! loved the video :)
We are working on chapter 2

Addirittura 5/5! Contentissimo ti sia piaciuto 

Thanks so much for trying it out

I noticed you ran into a pretty nasty bug toward the end. If you’d like to give it another shot, I’ve uploaded version 1.0.8 with a fix for that issue. I’m really sorry it spoiled your experience :(

❤️

Thank you, we're glad you enjoyed it!
This was just chapter one, cause we made it for a game jam and run out of time.

The video was not only fun to watch, but it also helped us catch a few bugs we hadn't noticed before 💀

Exceptional work! Good concept and very polished

Grazie di aver fatto un video! Sono anch'io italiano come puoi intuire dal fatto che oltre all'inglese è l'unica lingua! 👀

I'm glad you liked it, thanks 🫂

❤️

(2 edits)

Hello trippity,

If you want to use the Draw Event you can just force these objects to render After the glare controller (that is on a layer with depth -1000 )


(Remember that if you use the gamma rendering mode, the used event is Post Draw, so you have to match that event also on your UI object)
Let me know if it solves the problem 

I made this game in 2 weeks to take a break from my main project. It was a fun experiment but I don't think i will continue :)

<3