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TLiaD

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A member registered Dec 08, 2020 · View creator page →

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This has been happening in one form or another for many versions. And I have basically stopped using it. But, I want to, so, please help. It happens on both of my monitors including a 1080. I've scaled the UI down but even though the text becomes too small to read, the icons are unaffected. Thanks!

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For sure but dunno when, kinda depends on what you're looking for exactly.  o_O

Thank you! That means a lot to me.

Oh yeah, for sure! That reminds me to add the license! Basically limited commercial use is allowed. You own the use of the asset and full ownership of projects the asset is used in. You can't resell  or give away freely the asset: as is,  modified, in a collection or otherwise. Credit is nice but not necessary. 

Thanks for the cheat sheet! Everything is working perfect with the updated version too (1.4). (In case it helps to know, but none of the transitions were working for me in the last build (1.3), forward, backward, etc., it just stayed on the first brush unless I used the buttons with the static option. I didn't try the hotkeys however, so I'm not sure about that. )
-Would it be possible to add the option to weight brushes in transitions? Like random brush transitions could be set for two brushes to appear at a 2 to 1 ratio or 3 brushes that appear at a 10%/40%/50% ratio?
-Is there a way that this could work with the spray brush? I know that it's been tried but the only solution has been by using an auto clicker app and standard brush. 
These extensions are awesome! You and devs like Carbs Code make Aseprite the GoaT that it is! Thanks!

super stoked! got both draw and brush. The integrated and solid UI is appreciated and looks great. 

I can't seem to get the brush to automatically change to other brushes in the set unless I manually press the next button on the static setting. So I know they registered just fine, just always stays on the first of the set. 

oh, and either one or the other extension will appear in the menu, not both at once, whichever i added last, even though they both work and seem to be installed.

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If you still need this I'll do it for you.

Edit: Make your backgrounds seamless that is, not rewrite the tool, lol.

dope.

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Cool application! Any plans to update this? Could be great for use as an animation template. more intricate movement and distortions and some more patterns, frame count and framerate... o_O Edit: I realized this came out less than a day ago, no pressure!!!

Hi, If our submission is chosen for inclusion in the pack are we able to update or add  to our asset anytime after? If not while, possibly before it is active for sale? 

Thanks for the fun idea for a jam!

-K

This pirate stole my afternoon... oops.
"Arrrrr!"

You still around? I've got some experience with modding Doom including enemy sprites. I'd  love to see or hear descriptions of some of your concepts. 

This is super cool! Especially for someone who's layers are rarely organized yet uses them for everything and puts all their objects into the same scene. I can now at least separate my pile of layers into several smaller piles of layers that I can more logically keep track of. Thanks! Hey would there be any way to copy over several frames of the prefab at the same time? So we don't always need to create and set each frame if we are just wanting it to maintain the same animation? Like maybe a tick box to copy all frames in order, or maybe that lets you set "from frame to frame" or maybe even to "set frames by tag."
Thanks for the extension and good luck!

I noticed. It was working for a time at least. Were you ever able to download?

Dude... Thanks, lol.

Is there a separate theme or is that it? Is there any way we could get an optional one possibly? I was kind of looking forward to the (limited) possibilities! ;P

Since it's a restriction though, are we still allowed to interpret the definition/meaning creatively? (As opposed to just the pixel art definition.)

doooope, thank you!

come back?

These are 'so' DoPe!   

T H A N K   Y O U ! ! !

Thanks a ton!

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installed windows exe 1.11.0. I love it except for one minor (major) issue. I can't get the toolbar or export widget to show up.  When I make the toolbar visible only the 3 plugin options show up (and seem to work just fine with the available brush plugins) but nothing else, no save, load, zoom, etc. Also, there is no "export" even listed in the visibility list.

I love your music! I produce and DJ too but am mostly a digital artist. Are you still available? I sent you a friend request on Discord.

You have no idea how excited I was and then I saw it... No MV!? Near blew my poor clock!

JK. but, you have no idea. I have downloaded, bought and found EVERY mouse/picture type plugin that is known of for MV. Rare versions of Mouse System EX, updates made just for me and plugins that work but are incompatible with others and who's developer's have simply disappeared. Then, BAM, yours is just released and oh so beautiful it is!

Anyway, congrats on the release! How much for a port? Trade? I can do any type of art that goes with RPG Maker. Animated auto-tiles?

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Yeah, It's pretty awesome. I'm not sure the whole process as I use scans I find online. (There's plenty you can find with Creative Commons licenses and many more otherwise.) As far as I know it can be done with your phone! Quality affected I'm sure. I think there are some free apps with limitations if you were interested in trying it out. Once you have it, use any 3d software to import and align the model to your scene.  From there you set up an orthographic camera at 3/4 angle downward and similar lighting to the master project you intend the assets for then render. I do coloring, editing, cropping and downsizing in Photoshop. You can do isometric sprites this way as well, just with your orthographic camera set up 45 degrees horizontally and 120 degrees vertically.

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Oh hey, while we're talking fixes, some of the arcade cabinets (in all styles) are missing their tops. In sprite sheets at least, not sure about singles.

sweet greenhouse! Hey, would it be possible to get roof tiles that are only slanted with no flat part?

Awesome addon. Thanks!  Looping and ping pong options?
I'm guessing that making this compatible with custom brushes is a bit out of scope?
Great work!

There is not a file for individual brushes and the custom brushes system is already pretty broken and buggy as is. I don't know why they don't fix or update it ever but it's long overdo. I'll look into how the brushes are actually saved and can maybe figure something more user friendly out.

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Amazing. Female walk? Nothing extreme, just that most are easily unisex except that that walk is pretty mucho macho. Anyway, TY either way!

(Other Suggestions: Knockdown and recovery/get up.)

I finally got it on the 31st...  Woohoo! Hopefully it's like a one time occurrence. O_o

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Hey, thanks! I'm glad you like them! If you do something cool with them you should post it.

Today is the 48th day my payout has been in review. I have attempted to email support twice and replied to an open ticket auto-response once, all with no replies. I am reluctant to make another payout for obvious reasons. Is this normal?
Ticket numbers: 141105 (Jan 22) and 138823 (Jan 5)

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Nope. It works great!

I have a question: could you make a setting that you can trigger the event by clicking while on the sprite? Not the tile but while on the sprite graphic? This would mostly be meant for larger sprites if that isn't obvious.

Thank you for the plugin! 

Not to critique but you should maybe have one end of the log show the hollow "open" end of the log. It'll be less t*rd looking. no offense. o_O

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Is mv pixel perfect on buttons as well? And has this been tested with Ultra Mode 7 at all?

Like, you cant find the tiles in the picture? 

Don't touch both eyes with the same hand!

You're awesome! Gonna DL it now...

You're awesome! Gonna try it out now...

You're awesome! Gonna try it out now...